Look up current map (UWorld) for any Actor containing specified 'SGUID' property.
Returns nothing if any Actor with GUID was not found in the level, check the returning value.
@SGUID: Target Actor must contain a 'SGUID' Property of type FGuid marked 'SaveGame'.
In
Exec
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Context
Object Reference
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SGUID
Guid Structure (by ref)
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Out
Exec
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Return Value
Actor Object Reference
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Look up current map (UWorld) for any Actor containing specified 'SGUID' property. |