Get Chapter
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Get Object of Class
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Get Play Time
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Get Player Level
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Get Player Name
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Get Progress
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Get Save Date
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Get Save Location
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New Object GUID
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New Object Instance
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New Object Instance
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Set Chapter
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Set Play Time
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Set Player Level
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Set Player Name
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Set Progress
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Set Save Date
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Set Save Location
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[SAVIOR] Calculate Load Workload
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[SAVIOR] Calculate Save Workload
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[SAVIOR] Create Once : SGUID
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[SAVIOR] Delete Slot's File (.SAV)
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[SAVIOR] Find Actor With GUID
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[SAVIOR] Find Slot's File (.SAV)
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[SAVIOR] Get Load Progress
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[SAVIOR] Get Loads Done
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[SAVIOR] Get Save Progress
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[SAVIOR] Get Save-Date ISO
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[SAVIOR] Get Save-Time ISO
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[SAVIOR] Get Saves Done
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[SAVIOR] Get Slot Data
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[SAVIOR] Get Slot Meta-Data
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[SAVIOR] Get Slot Thumbnail
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[SAVIOR] Get Thread Safety
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[SAVIOR] Is Actor Marked (Auto-Destroy)
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[SAVIOR] Is Component Marked (Auto-Destroy)
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[SAVIOR] Is Object Marked (Auto-Destroy)
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[SAVIOR] Load Actor
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[SAVIOR] Load Actor : (Slot Data)
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[SAVIOR] Load Actor : (Static)
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[SAVIOR] Load Actor Hierarchy
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[SAVIOR] Load Actor Hierarchy by GUID
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[SAVIOR] Load Actor by GUID
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[SAVIOR] Load Actors of Class
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[SAVIOR] Load Animation
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[SAVIOR] Load Component
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[SAVIOR] Load Component : (Slot Data)
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[SAVIOR] Load Component : (Static)
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[SAVIOR] Load Component by GUID
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[SAVIOR] Load Dynamic Materials (Actor)
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[SAVIOR] Load GI Singleton
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[SAVIOR] Load Game Instance
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[SAVIOR] Load Game Mode
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[SAVIOR] Load Game World
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[SAVIOR] Load Level
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[SAVIOR] Load Object
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[SAVIOR] Load Object : (Slot Data)
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[SAVIOR] Load Object : (Static)
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[SAVIOR] Load Object Hierarchy
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[SAVIOR] Load Objects of Class
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[SAVIOR] Load Slot Meta-Data (.SAV)
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[SAVIOR] Mark Actor (Auto-Destroy)
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[SAVIOR] Mark Component (Auto-Destroy)
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[SAVIOR] Mark Object (Auto-Destroy)
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[SAVIOR] Matches : SGUID
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[SAVIOR] New Slot Instance
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[SAVIOR] Read Slot from File (.SAV)
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[SAVIOR] Save Actor
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[SAVIOR] Save Actor Hierarchy
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[SAVIOR] Save Actors of Class
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[SAVIOR] Save Animation
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[SAVIOR] Save Component
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[SAVIOR] Save Dynamic Materials (Actor)
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[SAVIOR] Save GI Singleton
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[SAVIOR] Save Game Instance
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[SAVIOR] Save Game Mode
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[SAVIOR] Save Game World
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[SAVIOR] Save Level
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[SAVIOR] Save Object
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[SAVIOR] Save Object Hierarchy
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[SAVIOR] Save Objects of Class
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[SAVIOR] Save Slot Meta-Data (.SAV)
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[SAVIOR] Set Default Chapter
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[SAVIOR] Set Default Player ID
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[SAVIOR] Set Default Player Level
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[SAVIOR] Set Default Player Name
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[SAVIOR] Set Default Save Location
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[SAVIOR] Write Slot to File (.SAV)
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