Savior 3 > Savior III

Savior III

Nodes

Get Chapter
Get Object of Class
Get Play Time
Get Player Level
Get Player Name
Get Progress
Get Save Date
Get Save Location
New Object GUID
New Object Instance
New Object Instance
Set Chapter
Set Play Time
Set Player Level
Set Player Name
Set Progress
Set Save Date
Set Save Location
[SAVIOR] Calculate Load Workload
[SAVIOR] Calculate Save Workload
[SAVIOR] Create Once : SGUID
[SAVIOR] Delete Slot's File (.SAV)
[SAVIOR] Find Actor With GUID
[SAVIOR] Find Slot's File (.SAV)
[SAVIOR] Get Load Progress
[SAVIOR] Get Loads Done
[SAVIOR] Get Save Progress
[SAVIOR] Get Save-Date ISO
[SAVIOR] Get Save-Time ISO
[SAVIOR] Get Saves Done
[SAVIOR] Get Slot Data
[SAVIOR] Get Slot Meta-Data
[SAVIOR] Get Slot Thumbnail
[SAVIOR] Get Thread Safety
[SAVIOR] Is Actor Marked (Auto-Destroy)
[SAVIOR] Is Component Marked (Auto-Destroy)
[SAVIOR] Is Object Marked (Auto-Destroy)
[SAVIOR] Load Actor
[SAVIOR] Load Actor : (Slot Data)
[SAVIOR] Load Actor : (Static)
[SAVIOR] Load Actor Hierarchy
[SAVIOR] Load Actor Hierarchy by GUID
[SAVIOR] Load Actor by GUID
[SAVIOR] Load Actors of Class
[SAVIOR] Load Animation
[SAVIOR] Load Component
[SAVIOR] Load Component : (Slot Data)
[SAVIOR] Load Component : (Static)
[SAVIOR] Load Component by GUID
[SAVIOR] Load Dynamic Materials (Actor)
[SAVIOR] Load GI Singleton
[SAVIOR] Load Game Instance
[SAVIOR] Load Game Mode
[SAVIOR] Load Game World
[SAVIOR] Load Level
[SAVIOR] Load Object
[SAVIOR] Load Object : (Slot Data)
[SAVIOR] Load Object : (Static)
[SAVIOR] Load Object Hierarchy
[SAVIOR] Load Objects of Class
[SAVIOR] Load Slot Meta-Data (.SAV)
[SAVIOR] Mark Actor (Auto-Destroy)
[SAVIOR] Mark Component (Auto-Destroy)
[SAVIOR] Mark Object (Auto-Destroy)
[SAVIOR] Matches : SGUID
[SAVIOR] New Slot Instance
[SAVIOR] Read Slot from File (.SAV)
[SAVIOR] Save Actor
[SAVIOR] Save Actor Hierarchy
[SAVIOR] Save Actors of Class
[SAVIOR] Save Animation
[SAVIOR] Save Component
[SAVIOR] Save Dynamic Materials (Actor)
[SAVIOR] Save GI Singleton
[SAVIOR] Save Game Instance
[SAVIOR] Save Game Mode
[SAVIOR] Save Game World
[SAVIOR] Save Level
[SAVIOR] Save Object
[SAVIOR] Save Object Hierarchy
[SAVIOR] Save Objects of Class
[SAVIOR] Save Slot Meta-Data (.SAV)
[SAVIOR] Set Default Chapter
[SAVIOR] Set Default Player ID
[SAVIOR] Set Default Player Level
[SAVIOR] Set Default Player Name
[SAVIOR] Set Default Save Location
[SAVIOR] Write Slot to File (.SAV)