Savior 3 > Savior III > [SAVIOR] Mark Component (Auto-Destroy)

[SAVIOR] Mark Component (Auto-Destroy)

Destroy a Component and marks it to self-destroy on Level Load;
Target Component must contain a Boolean Property, named 'Destroyed', which is accessed via Code Reflection in Runtime.
@Component: Target Component to Auto-Destroy.

Inputs

In
Exec

Component
Actor Component Object Reference

Outputs

Out
Exec

Return Value
ESaviorResult Enum

Destroy a Component and marks it to self-destroy on Level Load;
Target Component must contain a Boolean Property, named 'Destroyed', which is accessed via Code Reflection in Runtime.
@Component: Target Component to Auto-Destroy.