Destroy a Component and marks it to self-destroy on Level Load;
Target Component must contain a Boolean Property, named 'Destroyed', which is accessed via Code Reflection in Runtime.
@Component: Target Component to Auto-Destroy.
In
Exec
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Component
Actor Component Object Reference
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Out
Exec
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Return Value
ESaviorResult Enum
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Destroy a Component and marks it to self-destroy on Level Load; |