Savior 3 > Savior III > [SAVIOR] Load Animation

[SAVIOR] Load Animation

Loads from Slot all Properties marked 'SaveGame' of Target Character's Animation.
This is NOT a call to 'Read Slot from File' function, call it manually.
@Actor: Object Reference loaded Properties are written to.

Inputs

In
Exec

Target
Savior III Object Reference

Context
Object Reference

Character
Character Object Reference

Outputs

Success
Exec

Failed
Exec