Loads from Slot all Properties marked 'SaveGame' of Actor from given 'SGUID'.
Only COMPLEX data set store SGUID info. Minimal set will always fail this.
This is NOT a call to 'Read Slot from File' function, call it manually.
@SGUID: Target Actor must contain a 'SGUID' Property of type FGuid marked 'SaveGame'.
In
Exec
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Target
Savior III Object Reference
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Context
Object Reference
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SGUID
Guid Structure (by ref)
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Success
Exec
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Failed
Exec
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Return Value
Actor Object Reference
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Loads from Slot all Properties marked 'SaveGame' of Actor from given 'SGUID'. |